NOTE: I made this on a game that includes the altered sprites from the Miranda Class (In the thread called 'Help with Importing ships'), I am not sure if it works without those altered sprite files.

//*********************************************************************************************************
Open 'fed_mediterraneanY' (C:\Program Files\Activision\Star Trek Armada II Fleet Operations 3.0\Data\odf\system):

Repace any "all_delay" with "fed_commandY".


//*********************************************************************************************************
Open 'fed_mediterraneanYS' (C:\Program Files\Activision\Star Trek Armada II Fleet Operations 3.0\Data\odf\system):

Repace any "all_delay" with "fed_commandY".


//*********************************************************************************************************
Open 'fed_mediterraneanZ' (C:\Program Files\Activision\Star Trek Armada II Fleet Operations 3.0\Data\odf\system):

Repace any "all_delay" with "fed_commandZ".


//*********************************************************************************************************
Open 'fed_mediterraneanZS' (C:\Program Files\Activision\Star Trek Armada II Fleet Operations 3.0\Data\odf\system):

Repace any "all_delay" with "fed_commandZ".